Title: The Koiverse Encyclopedia - Monitors and Sectors
Author: Koi Lungfish
Disclaimer: Based on characters and situations from The Transformers ((c) 1986 Hasbro, Ltd). Used without permission. Text (c) 2005-2006, Koi Lung Fish (Mark of Lung. All Rights Reserved.)
Subject: A dictionary of terms, places and things from the Koiverse. Some of these things are canon and have been given expanded definitions; most of them are my creations. The Monitors and relatde concepts were created by Wayward Insecticon, used with her permission. If you would like to use one of my terms, please ask first [or at least credit me]; if you're not sure if a term is canon or fan-created, feel free to ask.


Commune

[Decepticon]:

The state of a mechanism who has attached himself to an active rig. Commune can very in depth from full to light. A mechanism in full commune is unaware of what is going on around him [unless he devotes processor time to digesting sensor-feed from the room he is in] and his brain module and subsidiary processors are joined to the rig as integrated components. A mechanism in light commune has feed running at a subconscious level, so that he can interact directly with those around him whilst being directly connected to the rig should something that requires his attention occur.

A mechanism in commune can select sensor-feed from anywhere the rig can reach, process it at vastly higher speeds than normal [due to the augmented processing power of the rig] and respond using any system the rig is connected to. This can range from a subtower gunner selecting surveillance-camera feed, processing it for target locks, and firing a precision barrage from the subtower's guns, up to a Sector Monitor swapping between sensor feeds from several difference cities, parallel processing multiple feeds and making decisions in serial.

Monitor

[Decepticon]:

A Decepticon who is capable of entering commune using a full rig. Sector Monitor refers to the 14 members of the High Council who are cleared for access to and able to use a control rig. Overmonitor refers to Shockwave, who has access to the Darkmount metarig. Monitors tend towards having outsized body-shells in order to cram as much extra processing equipment in as possible. They tend to cultivate cool, detached demeanors or the ability to enter a detached state of mind, since commune is considerably easier if one's emotional feeds are not interfering with the processing. Not all Monitors are metrophiliacs, but all are territorial about their Sectors. Whilst the High Command and Air Wing are concerned with the number of troops they control, the High Council are concerned with the number of cities they control. The borders between Cybertron's Sectors are not precisely fixed, as Monitors who are the most congenial of allies will continually spat over individual cities on shared borders.

A Monitor in commune with a full rig can control an entire Sector. This is the subject of a multitude of misperceptions. A Monitor cannot:

This is not to say that Monitors do not prefer people to believe misinformation about their capabilities, and some actively encourage the belief that they can go anywhere and do anything.

Of the ten Decepticons originally given Monitor-level processing capabilities by Shockwave, only four at still alive. The death rate amongst Monitors is very high, much higher than normal for a "desk job". It is reckoned that the older Monitors have survived better as they started communing with the first control rigs, whose power was not much greater than that of a current demi-rig, and have worked their way up to greater power from there, whilst newer Monitors often start on a control rig running under cripplebars and are much less prepared for the full data onslaught of full commune. Alongside and apart from the usual hazards of being a high-ranking Decepticons, Monitors are exposed to new and unusual risks to their lives, including:

Because their abilities depend on their processing power and MonitorWeb interface, Monitors are voracious consumers of new hardware, software, lightware and ghostware. They are patient of long-term research and foster innovations that might give them an advantage with great care. They are territorial and possessive of their Sectors and much of their time is devoted to rebuilding damaged cities and constructing new strongholds. This makes them a sorely-needed force of regeneration and development in the Decepticon army. Although subject to many misperceptions, Monitors are regarded more often in a positive than a negative light: they provide good advantages in battle, they stay behind the scenes letting the battlefield troops grab the glory and the prizes, they build new fortresses and create WorldNet enclaves free of virii and best of all, unlike High Command and Air Wing grand officers, they spend most of their time in their watchtowers where the average Decepticon cannot see, be shouted at or hit by them.

Rig

[Decepticon]:

The apparatus used by Monitors to enter commune and interface with the systems of a Sector. The first rig was constructed from the brain of Oblivicus. Shockwave developed the technology from there; it has ever since retained a form roughly analogous to a vastly enlarged Cybertronian brain [for example, the centimeter-wide 'cooling pills' of a Cybertronian brain are enlarged to football-pitch-width 'cooling drums']. Each Sector installation larger than an Outpost has a rig. Rigs are subdivided into the following categories by power and access range:

Sector

[Decepticon]: An area of Cybertron under the rule of a High Councillor. Cybertron is divided into 17 Sectors plus the Autobot-ruled area around Iacon. The Sectors are numbered from 0 to 16, although Sector 14 is a designation for the area of Cybertron destroyed in the Oblivicus Incident and not a functional Sector. Each Sector has a Battle Fleet Detachment assigned to it.

Tweaking [Decepticon]

: The practice of Monitors of attuning their Sector's access programs and identity-recognition mechanisms to recognise their own personal EM signature above all others. Given that this practice is applied to as many devices as possible across a Sector, this tends to cause a faint difference in the EM signature of each Sector, perceptible only to the particularly sensitive. Monitors are distinctly sensitive to such EM signatures and tweaking makes one Monitor's sector an uncomfy place for another Monitor to be. Tweaking causes multitudes of cross-Sector compatibility problems, but nobody has yet persuaded the Monitors to stop. Monitors claim tweaking is a necessary and vital part of their work in ensuring that all devices in their Sector answer primarily to them and secondarily to anything else.


Author's notes & addenda:
Feedback always welcomed.

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